In order to start a new Scene simulation access File→New. This will create the barebone needed to run the Editor:
In general, most tree actions are done via mouse right-click.
By right-clicking the World node it is possible to add a Scene and the Bodies necessary for the scene. Once the Bodies are in the Scene they will need a Dynamic and Geometrical representation apart from the already visible Visual representation.
Restrictions to a Bodies movement can be applied through Joints. A Joint makes the movement of a Body depend on another in several ways, it may also behave like a servo in the case of a Hinge Joint with a controller.
To create a Joint right-click a body and select form the list available. Once it is created select it in order to edit it's settings. Bare in mind that default freedom of the axis is only 0.01º degrees hence making it a rigid conection.