====== Body's Rotation ====== {{ :ezphysics_body_yawpitchroll.png|Yaw Pitch Roll}} There are many ways of representing rotations. In EZPhysics a Yaw, Pitch, Roll around the Z, Y, X axis respectively was the selected method. Bare in mind that Yaw -> Pitch -> Roll are applied consecutively and not on the original frame axis. {{ youtube>large:kzZsJ58o-XU }}